ArticleDirectory
2. Use color
3. Smooth coloring
4. Remove the backend
V. Summary
Vi. References
[OpenGL ES 05] relative space transformation and color
Luo chaohui (http://www.cnblogs.com/kesalin)
This article follows
Statements and structs for OpenGL es Shader language (Official document sixth chapter)The program block for the OpenGL es Shader language is basically composed of the following:Statements and declarationsfunction definitionSelect (If-else)Iterations
ArticleDirectory
Preface
I. 3D mathematical history
2. Matrix Transformation
3. Implementation in OpenGL
Iv. Projection Transformation
5. View Transformation
Vi. Postscript
7. Reference
[OpenGL ES 03] 3D
OpenGL ES coloring language defines a set of built-in convenience functions for scalar and vector operations. Some of the built-in functions can be used in multiple types of shaders, some for fixed hardware, so this part can only be used on a
OpenGL ES 11-moving in 3D
(TRANSLATOR: That. In fact, I jumped to another chapter, section 12, and learned how to judge an object in the 2D world, I think most of our game developers have already used huge peanut code, and it is easier to develop
Cma-es algorithmfirst, the algorithm introductionCma-es is the covariance matrix adaptation evolutionary strategies abbreviation, the Chinese name is the covariance matrix adaptive Evolutionary strategy, mainly used to solve the continuous
OpenGL ES 08-do not use the mix color of mr. Bucket 1
Please note: I am not very satisfied with the status when I write this tutorial, so please do not care if you have any questions. If something goes wrong, don't worry. I will continue to explain
After reading the post of the landlord, I couldn't help but feel the spirit of it. I realized that one of the seven meridians and eight pulses was smooth, and I also made a six-Coincidence half. Since ancient times, the hero came out as a teenager
Time limit: 10000ms single point time limit: 1000ms memory limit: 256MB descriptionIn the last back small hi and small ho control the protagonist gathered scattered on the wooden bridge props, these props are actually a piece of dominoes.The
[Email protected]: ~ Linphonec-v-D 6Info: No logfile, logging to stdoutOrtp-message-oRTP-0.20.0 initialized.Ortp-message-assigning PCMU/8000 payload type number 0Ortp-message-assigning GSM/8000 payload type Number 3Ortp-message-assigning PCMA/8000
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